saints row iv · lua commands

Saints Row IV Lua Commands

All 1,928 commands mission/UI scripts can call into the engine.

Lua Commands1,928 rows

Every function Lua scripts can call. The name says what it does (e.g. player_get_cash). 'Group' is the name prefix.

CommandNative addressGroup
C_cell_phone_mission_start0096B5C0C
Completion_finalize_fade008DC290Completion
Completion_get_other_player_name008E0040Completion
Completion_is_client008DFFA0Completion
Completion_reset_respect_screen008DC240Completion
Completion_should_wait_for_coop008DFFF0Completion
Completion_show_reward_screen008DC260Completion
Completion_user_is_done_viewing008DC3A0Completion
Screen_fade_transition_complete006DF110Screen
abs01149DF0abs
achievement_award00BE22F0achievement
acos01149E30acos
action_get_progress00BE23A0action
action_node_exit00BE1760action
action_nodes_enable00BE17A0action
action_nodes_restrict_spawning00BE17E0action
action_play_custom_do00BE5740action
action_play_directional_stumble_do00BE58E0action
action_play_do00BE5C40action
action_play_is_finished00BE3CF0action
action_play_synced_do00BE6040action
action_play_synced_is_finished00BE1820action
action_play_synced_state00BE3500action
action_stop_custom00BE3DD0action
action_stop_synced_state00BE36E0action
add_object_indicator_to_closest_npc00BE6480add
ai_add_enemy_target00BE2F70ai
ai_attack_region00BE4130ai
ai_clear_priority_target00BE19F0ai
ai_clear_scripted_action00BE19B0ai
ai_do_scripted_advance00BE42B0ai
ai_do_scripted_fire00BE43F0ai
ai_do_scripted_move00BE3E50ai
ai_do_scripted_move_behind00BE4520ai
ai_do_scripted_rush00BE4730ai
ai_do_scripted_take_cover00BE4890ai
ai_force_team_idle00BE1A30ai
ai_guess_los_to_player00BE49B0ai
ai_reset_interior_ceiling_height00BE1A70ai
ai_scripted_action_is_complete00BE1A90ai
ai_scripted_action_is_processing00BE1AF0ai
ai_set_action_delay00BE1B50ai
ai_set_in_scripted_cover00BE1C30ai
ai_set_interior_ceiling_height00BE1CD0ai
ai_set_personality00BE1D10ai
ai_set_preemtive_cover00BE1E20ai
ai_set_preferred_super_attack00BE1DA0ai
ai_set_super_attack_cool_down00BE2430ai
ai_suggest_action00BE4B60ai
airplane_fly_to_do00BE6640airplane
airplane_land_do00BE68E0airplane
airplane_takeoff_do00BE5060airplane
ambient_cop_spawn_enable00BE1930ambient
ambient_gang_spawn_enable00BE1970ambient
ascii_pulse00BE30D0ascii
assert_msg01149CA0assert
assert_screen_is_faded_out00BE50F0assert
atmospheric_effects_set_enabled00BE1E90atmospheric
audio_ambient_emitter_pause00BE20A0audio
audio_ambient_emitter_resume00BE20D0audio
audio_ambient_emitter_start00BE2E40audio
audio_ambient_emitter_stop00BE2070audio
audio_any_conversation_playing00BE1ED0audio
audio_conversation_end00BE2670audio
audio_conversation_load_direct00BE24C0audio
audio_conversation_play00BE2600audio
audio_conversation_playing00BE2630audio
audio_cutscene_state_set00BE2010audio
audio_get_id00BE26A0audio
audio_is_playing00BE26F0audio
audio_is_xmp_playing00BE1F00audio
audio_multi_emitter_start00BE4F30audio
audio_multi_emitter_stop00BE4F80audio
audio_object_post_event00BE2730audio
audio_persona_line_playing00BE1F20audio
audio_persona_load_2d00BE2AB0audio
audio_persona_remove_2d00BE2B00audio
audio_play_do00BE5110audio
audio_play_emitting_id_for_character00BE2BF0audio
audio_play_emitting_id_for_mover00BE4C70audio
audio_play_emitting_id_for_navpoint00BE4D50audio
audio_play_for_cellphone00BE3870audio
audio_play_for_character_do00BE52D0audio
audio_play_for_character_weapon_do00BE5470audio
audio_play_for_mission_cellphone00BE3A60audio
audio_play_for_mover_do00BE69D0audio
audio_play_for_navpoint00BE4E30audio
audio_play_id_do00BE5570audio
audio_play_id_for_character_do00BE55F0audio
audio_play_id_for_navpoint_do00BE6AE0audio
audio_play_mission_do00BE51D0audio
audio_play_persona_line00BE2CB0audio
audio_play_persona_line_2d00BE2B40audio
audio_play_startle_or_panic00BE1F60audio
audio_remove_mission_cellphone00BE1FA0audio
audio_soundbank_load00BE2100audio
audio_soundbank_unload00BE2130audio
audio_stop00BE2DE0audio
audio_stop_emitting_id00BE2E10audio
audio_suppress_ambient_player_lines00BE1FD0audio
autil_mashing_minigame_faded_out00974660autil
auto_pickup_items00BE2160auto
auto_pickup_weapons00BE21A0auto
battlefront_clear_active00BE6DB0battlefront
battlefront_set_active00BE83F0battlefront
begin_killbane_unmask_decision00BE75A0begin
bink_play00BE7290bink
boss_battle_kb_enable00BE6DD0boss
boss_battle_kb_enable_crowd_props00BE7330boss
boss_battle_kia_active00BE6E20boss
boss_battle_mars_killbane_active00BE6E70boss
boss_battle_matt_begin00BE6EC0boss
boss_battle_matt_cheats_start00BE73A0boss
boss_battle_matt_cheats_stop00BE7090boss
boss_battle_matt_get_cheat00BE74A0boss
boss_battle_matt_hide_wings00BE70B0boss
boss_battle_matt_qte_begin00BE8440boss
boss_battle_matt_set_matt_flying00BE7120boss
boss_battle_matt_set_phase00BE74D0boss
boss_battle_matt_set_player_as_avatar00BE7190boss
boss_battle_mega_can_create_stomp_wave00BE75F0boss
boss_battle_mega_can_disable_water00BE7250boss
boss_battle_mega_can_eye_effect_enable00BE71F0boss
boss_battle_mega_can_hand_collision_enable00BE84E0boss
boss_battle_mega_can_laser_eye_sweep00BE85C0boss
boss_battle_mega_can_set_climbing_physics00BE87F0boss
boss_battle_mega_can_set_effects00BE8880boss
boss_battle_mega_can_setup_mover00BE8A40boss
boss_battle_mega_can_throw_mover00BE8AC0boss
box_kill_enable00BE72B0box
camera_end_look_through00BED530camera
camera_freeze_position00BEF560camera
camera_look_through_do00BF2550camera
camera_restrict_set_active00BED9E0camera
camera_restrict_set_limits00BED6B0camera
camera_restrict_target_object00BF0A90camera
camera_revert_target00BEDFB0camera
camera_script_disable00BEDB90camera
camera_script_enable00BEDCB0camera
camera_script_is_finished00BE8ED0camera
camera_set_hide_ui_during_animated00BEDE50camera
camera_set_platforming_mode00BE8F40camera
camera_set_target00BEF9F0camera
camera_shake_play00BEE120camera
camera_shake_play_looping00BEE2B0camera
camera_shake_stop00BEE440camera
camera_snap_behind_player00BEE520camera
cash_add00BEBC50cash
cash_remove00BEBCD0cash
ceil01149F50ceil
cell_allow_camera0096B790cell
cell_camera_enable0096A4F0cell
cell_camera_is_enabled0096A4C0cell
cell_cheats_activate_cheat0096AE90cell
cell_cheats_unlock_cheat0096A9B0cell
cell_debug_all_enabled0096B7B0cell
cell_foreground_transition_out0096B550cell
cell_is_closing0096B620cell
cell_is_map_disabled0096B6B0cell
cell_is_mission_complete0096B670cell
cell_is_phone_disabled0096B740cell
cell_machinima_is_recording0096B770cell
cell_menu_disable_map00BE8F80cell
cell_menu_disable_phone00BE8FC0cell
cell_missions_can_start_objective0096C2B0cell
cell_missions_clear_new_status0096EC80cell
cell_missions_client_objective_locked_by_host_progress0096C350cell
cell_missions_host_should_wait_for_client0096C390cell
cell_missions_objective_locked_by_contact0096C310cell
cell_playlist_save_list00970E90cell
cell_spawns_enable00BE9000cell
cellphone_animate_start_do00BF1DC0cellphone
cellphone_animate_stop_do00BF1DE0cellphone
cellphone_choose_vehicle0096FAC0cellphone
cellphone_clear_between_call_delay00BE9070cellphone
cellphone_dial009702D0cellphone
cellphone_enable_powers_tutorial00BE9090cellphone
cellphone_end_call0096F570cellphone
cellphone_has_received_call00BEBD50cellphone
cellphone_lock00BE90F0cellphone
cellphone_receive_call00BEBDA0cellphone
cellphone_remove00BE9150cellphone
cellphone_reset_call00BEBDE0cellphone
chainsaw_disable00BE9190chainsaw
chainsaw_enable00BE91B0chainsaw
character_add_prop00BE91D0character
character_allow_ragdoll00BE9280character
character_apply_impulse00BE92E0character
character_apply_velocity00BE9590character
character_bored_idle_enable00BE9770character
character_check_resource_loaded00BF2890character
character_clear_combat_move00BE97D0character
character_collision_enable00BE9810character
character_damage00BEBE20character
character_destroy00BF0F50character
character_disable_human_downed_interactions00BE9870character
character_disable_revival00BE98F0character
character_dont_regenerate00BE9970character
character_drop_props00BE9250character
character_evacuate_from_all_vehicles00BE99D0character
character_exists00BF0FC0character
character_force_holster_weapon00BE9A50character
character_force_real_world_health_regen00BE9AB0character
character_get_can_take_human_shield00BF1FD0character
character_get_gender00BEBF40character
character_has_human_shield00BE9B10character
character_has_specific_human_shield00BE9B70character
character_has_ultra_shield_up00BE9C20character
character_hidden00BE9C90character
character_hide00BF02C0character
character_ignite00BEBFA0character
character_is_assault_bot00BE9CF0character
character_is_combat_ready00BE9D50character
character_is_dead00BE9DA0character
character_is_entering_vehicle00BE9E60character
character_is_exiting_vehicle00BE9EC0character
character_is_falling00BE9F20character
character_is_in_a_driver_seat00BF1050character
character_is_in_synced_action00BE9F80character
character_is_in_vehicle00BF10E0character
character_is_in_vehicle_interaction00BE9FE0character
character_is_jumping00BEA040character
character_is_on_fire00BEA0F0character
character_is_panicking00BEA150character
character_is_player00BEA1B0character
character_is_playing_vi_anim00BEA1F0character
character_is_ragdolled00BEA250character
character_is_ready00BEA2B0character
character_is_released00BF11C0character
character_is_swimming00BEA2F0character
character_is_vomiting00BEA350character
character_kill00BEC010character
character_make_priority_target00BEA3B0character
character_material_effect_apply00BEFBA0character
character_material_effect_remove_all00BEFDE0character
character_parachute_detach00BEA470character
character_parachute_open00BEA4B0character
character_parachute_play_action00BEA560character
character_play_combat_move00BEC310character
character_playing_combat_move00BEA410character
character_prevent_bumping00BEA5C0character
character_prevent_explosion_fling00BEA620character
character_prevent_flinching00BEA680character
character_prevent_kneecapping00BEA6E0character
character_ragdoll00BEC370character
character_ragdoll_clear_last_resort_position00BEA740character
character_ragdoll_set_last_resort_position00BF1240character
character_ragdoll_set_last_valid_position00BF1290character
character_ragdoll_stop00BEA760character
character_release_human_shield00BEA7A0character
character_remove_child_item_by_name00BEA8E0character
character_set_always_combat_ready00BEA880character
character_set_animation_overrides00BEAFF0character
character_set_attack_multiplier00BEAAD0character
character_set_can_take_human_shield00BF1E00character
character_set_cannot_exit_rc_vehicle00BEA940character
character_set_cannot_wield_havok_weapon00BEAA70character
character_set_combat_ready00BEFF50character
character_set_counter_on_grabbed00BEA9A0character
character_set_counter_on_grabbed_by_player00BEAA00character
character_set_damage_multiplier00BEAB20character
character_set_giant00BEAB70character
character_set_immune_to_explosion_vomit00BEABE0character
character_set_injured00BEAC40character
character_set_never_catch_fire00BEACA0character
character_set_never_fall00BEAD20character
character_set_no_explosive_panic00BEADA0character
character_set_no_satchel_panic00BEAE20character
character_set_only_player_grabs00BEAE90character
character_set_only_scripted_grabs00BEAF00character
character_set_over_the_shoulder00BEAF70character
character_set_persona00BEB1E0character
character_set_skydiving00BEB130character
character_set_skydiving_state00BF0470character
character_show00BF0590character
character_slots_cap_for_team00BEC4A0character
character_slots_clear_caps00BEB240character
character_slots_clear_reservations00BEB260character
character_slots_reserve_for_team00BEC500character
character_suppress_human_shield_idles00BEB280character
character_take_human_shield_check_done00BF1E70character
character_take_human_shield_do00BF2030character
character_use_synced_finishers00BEB310character
character_vomit00BEB370character
check_animation_state00BEC560check
check_script_animation_state00BEB410check
city_load_img_load_complete00974680city
city_zone_set_all_civilians_fleeing00BEE680city
city_zone_swap00BEC5D0city
clear_animation_state00BF0730clear
clear_callbacks_for_obj00BF1BB0clear
closest_point_on_line_segment0114A4F0closest
collectible_hide_orbs00BEB4B0collectible
collectible_xmas_collect00BEB4F0collectible
commando_despawn00BEB510commando
commando_spawn00BF1360commando
community_login_open008EAF80community
completion_call_callback008DFF70completion
completion_camera_end008DC330completion
completion_camera_next008E10C0completion
completion_camera_shake008DC360completion
completion_camera_start008E0FB0completion
completion_credits_were_active008DC440completion
completion_cutscene_was_active008DC400completion
completion_cutscene_was_skipped008DC3D0completion
completion_load_lut008DC2B0completion
completion_screen_finished008E08A0completion
console_debug_run_command00BEB550console
continuous_explosion_avoid_object_add00BF1460continuous
continuous_explosion_avoid_object_remove00BF14F0continuous
continuous_explosion_follow_target_add00BF1580continuous
continuous_explosion_follow_target_remove00BF1610continuous
continuous_explosion_start00BF16A0continuous
continuous_explosion_stop00BEB580continuous
continuous_spawn_set_orders00BF07A0continuous
continuous_spawn_start00BEC740continuous
continuous_spawn_stop00BEB5A0continuous
coop_is_active00BEB610coop
corridor_constrain_camera00BEF300corridor
corridor_constrain_object00BF0130corridor
corridor_constrain_path_add_segment00BF1810corridor
corridor_constrain_path_create00BEF360corridor
corridor_constrain_path_destroy00BEF3A0corridor
corridor_constrain_path_finalize00BEF3E0corridor
corridor_link_objects00BEF420corridor
corridor_object_is_at_end00BF01F0corridor
corridor_override_collision_effect00BEB6B0corridor
corridor_release_all00BEF500corridor
corridor_release_camera00BEF540corridor
corridor_release_object00BF1980corridor
corridor_restart_all00BEB690corridor
corridor_restart_object00BF0260corridor
cos01149EB0cos
countdown_is_complete00BEB6F0countdown
countdown_start00BEC9D0countdown
cower00BECA00cower
credits_roll00BEF790credits
crib_disable_all00BEB790crib
crib_disable_interface00BEB7D0crib
crib_disable_simulation_exit00BEB810crib
crib_enable_locked_message00BEB850crib
crib_get_cash_stash00937980crib
crib_has_garage_with_vehicles_of_type00937ED0crib
crib_is_garage_disabled00937950crib
crib_is_unlocked00BF1A20crib
crib_ship_exit_state00BEF910crib
crib_ship_nemo_chair_enter_check_done00BF21F0crib
crib_ship_nemo_chair_enter_do00BF2430crib
crib_ship_nemo_chair_exit_check_done00BF2190crib
crib_ship_nemo_chair_exit_do00BF2340crib
crib_ship_nemo_chair_exit_setup_do00BF2250crib
crib_ship_players_on_ship00BF1F70crib
crib_ship_set_nemo_chair_state00BEB890crib
crib_unlock_strongold00BF1AA0crib
crib_weapon_add_disable00BEB740crib
crib_weapon_add_enable00BEB720crib
crouch_is_crouching00BEB8D0crouch
crouch_start00BEB930crouch
crouch_stop00BEB9B0crouch
customization_create_character00BEBA30customization
customization_creation_is_open00BEBA60customization
customization_item_revert00BECB10customization
customization_item_wear00BECBC0customization
customization_outfit_wear00BECD90customization
customization_restore_player_rig00BECEF0customization
customization_screen_is_ready00BEBAC0customization
customization_swap_player_rig00BECFC0customization
cutscene_check_exiting00BEBB00cutscene
cutscene_coop_is_active00BEBB30cutscene
cutscene_play_check_done00BF1F10cutscene
cutscene_play_do00BF2950cutscene
cutscene_was_skipped00BEBB60cutscene
cyrus_boss_ai_sweep_shot00BED0B0cyrus
damage_indicator_off00BF2EB0damage
damage_indicator_on00BF2EE0damage
debris_flow_add_avoid_object00BF37E0debris
debris_flow_add_object00BF3850debris
debris_flow_create00BF3100debris
debris_flow_destroy00BF3140debris
debris_flow_recycle_object00BF3990debris
debris_flow_set_active00BF3A40debris
debris_flow_set_inactive00BF3170debris
debug_print01149C80debug
derez_object00BF3D00derez
dialog_box_create_internal008E5EF0dialog
dialog_box_disconnect008E5840dialog
dialog_box_force_close008E5730dialog
dialog_box_force_close_all008E5870dialog
dialog_box_set_current_option008E4780dialog
dialog_box_set_result008E46E0dialog
dialog_close_finished008E3480dialog
dialog_close_pause_display008E5810dialog
dialog_open_pause_display008E57A0dialog
dialog_option_accept_kbd_input008E47D0dialog
dialog_option_end_kbd_input008E6200dialog
dialog_pause_unpause008E5770dialog
distance_display_off00BF3460distance
distance_display_on00BF45A0distance
district_set_pulsing00BF48A0district
dlc2_m03_nn_mesh_pop_up00BF4940dlc2
dlc2_m03_set_stage00BF31D0dlc2
dlc_gis_film_grain_check_loaded00BF2E00dlc
dlc_gis_film_grain_load00BF35A0dlc
dlc_gis_film_grain_unload00BF36C0dlc
door_close00BF49A0door
door_is_locked00BF4A40door
door_is_open00BF4AC0door
door_lock00BF4B40door
door_message_override00BF4BB0door
door_open00BF4C20door
drug_effect_clear_override_values00BF3370drug
drug_effect_set_override_values00BF33D0drug
dynamic_tod_enable00BF2E30dynamic
dynamic_walla_enable00BF2E70dynamic
effect_move00BF5B20effect
effect_play00BF5BE0effect
effect_play_attached_to_camera00BF5CD0effect
effect_play_finisher00BF5DF0effect
effect_play_on_human00BF6040effect
effect_play_on_script_object00BF62E0effect
effect_play_oriented00BF6B90effect
effect_ribbon_play00BF7090effect
effect_ribbon_stop00BF5280effect
effect_ribbon_stop_all00BF5120effect
effect_stop00BF52C0effect
effect_tk_on_object00BF73E0effect
effects_kill_type00BF5140effects
enable_ascii_mode00BF5330enable
enable_mosaic_mode00BF57B0enable
exploration_tower_is_complete00BF5180exploration
explosion_create00BF74A0explosion
eyefinity_force_blackout00974730eyefinity
fade_hide_cursor00BF79D0fade
fade_human_on_clip00BF80F0fade
fade_in00BF81E0fade
fade_is_fully_faded_in00BF7DA0fade
fade_is_fully_faded_out00BF7E20fade
fade_out00BF8390fade
fade_set_fade_type00BF7EA0fade
fade_use_memory_effect00BF7A00fade
flashlights_disable00BF7A40flashlights
flashlights_enable00BF7A60flashlights
flashpoint_mission_status00BF7ED0flashpoint
flashpoint_start_mission00BF85C0flashpoint
flashpoints_enable00BF7A80flashpoints
flee00BF7F00flee
flee_to_navpoint00BF87D0flee
floor0114A080floor
follower_is_unconscious00BF7AF0follower
follower_make_independent00BF7B50follower
follower_remain_in_car00BF7BB0follower
follower_set_can_abandon00BF7C10follower
force_ai_mode_check_done00BF8BC0force
force_fire_do00BF8CE0force
force_fire_pull_alt_trigger00BF7C70force
force_fire_target_do00BF8DC0force
force_melee00BF8720force
force_throw_char_do00BF8C30force
force_throw_do00BF8EC0force
force_throw_from_vehicle00BF8940force
fov_check00BF8050fov
fov_check_xz_plane00BF8A00fov
game_UI_audio_play00976030game
game_audio_get_audio_id00975E00game
game_audio_play00975EA0game
game_audio_set_rtpc00976150game
game_audio_stop00976110game
game_autosave00973870game
game_award_achievement00973810game
game_award_cash00976580game
game_award_respect00976400game
game_award_style009763D0game
game_bitmap_sheets_update00973480game
game_can_send_player_invite00976930game
game_cancel_mission00974570game
game_check_coop_dlc00976BB0game
game_choice_get_state00BF96B0game
game_choice_set_state00BF9660game
game_clear_refraction_situation009745D0game
game_coop_get_starting_coop00974190game
game_coop_get_starting_syslink00974160game
game_coop_kick_player00976A50game
game_coop_start_new_live00974080game
game_coop_start_new_syslink009740F0game
game_death_tag_is_active00973890game
game_difficulty_select00905480game
game_event_tracking_interface_enter00973E00game
game_event_tracking_interface_exit00973E20game
game_event_tracking_interface_tab_change_crc00976840game
game_event_tracking_interface_tab_change_string00973F60game
game_fight_club_get_boss_id00976270game
game_format_int_to_string00973540game
game_get_button_text_for_action00973BD0game
game_get_coop_friendly_fire00976D70game
game_get_coop_join_type00976CB0game
game_get_coop_ping00976EE0game
game_get_game_play_mode009738C0game
game_get_in_progress_type009770C0game
game_get_is_coop_client00976860game
game_get_is_host009768B0game
game_get_key_name009767D0game
game_get_key_name_for_action00973AC0game
game_get_language009733A0game
game_get_orbs_banked00976200game
game_get_party_member_count00976EB0game
game_get_pending_game_play_mode00973910game
game_get_platform009733D0game
game_get_ps3_button_swap00973420game
game_hud_hide00973640game
game_hud_update_inventory00973680game
game_interface_effect_begin009736B0game
game_interface_effect_end009737B0game
game_inventory_switch_to_next_slot00973960game
game_is_active_input_gamepad00973A90game
game_is_any_super_power_unlocked00973220game
game_is_autosaving00974260game
game_is_connected_to_internet009742F0game
game_is_connected_to_network00974320game
game_is_connected_to_service00974430game
game_is_coop_start_screen00973F80game
game_is_debug_reloading_level00974240game
game_is_demo00973460game
game_is_dlc_available00973330game
game_is_going_to_main_menu009741F0game
game_is_joinable00973FD0game
game_is_local_player_in_vehicle00973990game
game_is_low_violence_build00973440game
game_is_pc_dx1100973400game
game_is_prologue_complete009745A0game
game_is_signed_in00974350game
game_is_syslink00976DD0game
game_is_waiting_for_partner00973FA0game
game_join_syslink_game00976E10game
game_kick_coop_player00976970game
game_letterbox_fade_out009739E0game
game_lobby_coop_finished008C7D00game
game_lobby_finished_loading008C79A0game
game_lobby_get_local_player_name008C78A0game
game_lobby_get_remote_player_name008C7920game
game_lock_controller00973A20game
game_machinima_clip_exists00DC5CE0game
game_machinima_copy_clip00DC5D00game
game_machinima_delete_clip00DC5D40game
game_machinima_is_recording00DC5CA0game
game_machinima_overwrite_clip00DC5D20game
game_machinima_playback_enter00DC5CC0game
game_machinima_record00DC5C80game
game_main_menu_join_friend_in_progress00976E70game
game_parametric_accel_decel00976770game
game_pause_map_filter00973C40game
game_pc_has_controller00973A60game
game_peg_is_loaded009734C0game
game_peg_load009734A0game
game_peg_load_with_cb00978130game
game_peg_unload00978280game
game_record_mode_can_encode00903DF0game
game_record_mode_enable00903E30game
game_record_mode_is_active00903E90game
game_record_mode_is_supported00903E10game
game_record_mode_show_hud00903E50game
game_record_set_quality_level00903E70game
game_request_game_terminate009741D0game
game_screen_fx_fadeout00976720game
game_send_party_invites009742D0game
game_send_pause_menu_player_invite009768F0game
game_set_coop_friendly_fire00976D10game
game_set_coop_join_type00976C50game
game_set_equipped_grenade009762C0game
game_set_grenade_ammo00976340game
game_set_refraction_situation00977110game
game_show_community_sessions_ui009742B0game
game_show_coop_gamercard00976E40game
game_show_coop_partner_gamercard00974050game
game_show_party_ui00974290game
game_sign_into_network00974390game
game_start_find_syslink_servers00974010game
game_steam_open_dlc_page_overlay009783A0game
game_steam_open_overlay00978300game
game_steam_open_store_overlay00978350game
game_steam_open_url00978430game
game_stop_find_syslink_servers00974030game
game_tutorial_start00976FD0game
game_unlockable_is_unlocked009732D0game
game_use_imperial_units00973610game
game_use_radial_menu_item00976690game
game_user_has_online_privilege00974460game
game_user_has_voice_privilege00974490game
game_vkeyboard_input00978540game
gameplay_load_lua009746A0gameplay
gang_customization_confirm_gang_sign00968DB0gang
gang_customization_confirm_vehicle00968D10gang
gang_customization_revert_gang_sign00967C90gang
gang_customization_revert_vehicle00969E70gang
gang_customization_select_gang_sign00968D40gang
gang_customization_select_vehicle00969D30gang
gang_customization_show_tag009697E0gang
gang_customization_show_vehicle00969C20gang
garage_back_to_customize00755F50garage
garage_can_customize00755DD0garage
garage_can_delete00759EE0garage
garage_clear_new007540D0garage
garage_get_garage_type00754110garage
garage_get_repair_cost00755D60garage
garage_preview_vehicle00755E80garage
garage_remove_vehicle00758C60garage
garage_repair_vehicle00755EC0garage
garage_retrieve_vehicle00758B50garage
garage_vehicle_load_pending00754140garage
gds_log_custom_event00BF9150gds
gds_m01_presidential_election00BF9180gds
gds_m06_life_or_death00BF91B0gds
gds_m22_1_team_saints00BF96F0gds
gds_sex00BF91F0gds
get_angle00BF9720get
get_char_in_string00977160get
get_char_in_vehicle00BF99E0get
get_char_skydiving_state00BF9A80get
get_char_vehicle_is_in_air00BFA1C0get
get_char_vehicle_name00BFA250get
get_char_vehicle_special_type00BFA2E0get
get_char_vehicle_type00BFA380get
get_char_vehicle_type_name00BFA420get
get_closest_npc_to_object00BFA6B0get
get_closest_object00BFA4B0get
get_current_difficulty00905450get
get_current_hit_points00BFAA60get
get_current_hood_by_position00BFAB90get
get_difficulty00BF9AF0get
get_dist00BFACF0get
get_frame_time0114A0D0get
get_game_time00BF9B20get
get_get_key_names_for_axis_action00973B30get
get_hood_owned_percentage00BF9CC0get
get_hood_owner00BFAF00get
get_localized_crc_for_tag00976F50get
get_localized_string_for_tag009744B0get
get_max_hit_points00BF9D00get
get_min_hit_points00BFAF90get
get_num_humans_in_trigger00BFB030get
get_object_height00BFB1B0get
get_object_pos00BFB3C0get
get_object_tag_pos00BF9F80get
get_os_time00BF9D40get
get_player_respect00BF9E30get
get_team00BFB4C0get
get_vehicle_special_type00BFB620get
get_vehicle_speed00BFB6A0get
get_vehicle_type00BF9E70get
get_world_income_dollars008FDE20get
glitched_object_add009773B0glitched
glitched_object_remove00977410glitched
golden_cid_enable00BF92B0golden
golden_cid_enable_despawn00BF9320golden
group_create_check_done00BFBAC0group
group_create_do00BFBB30group
group_create_hidden_do00BFBB90group
group_create_unsynced_check_done00BFBE80group
group_destroy_do00BFBF60group
group_destroy_unsynced_do00BFBFC0group
group_get_first_npc00BFB7A0group
group_get_next_npc00BFB810group
group_hide_do00BFC140group
group_is_loaded_internal00BFC190group
group_member_count00BFB8C0group
group_members_alive00BFB950group
group_show_do00BFC200group
group_unsynced_do00BFBBF0group
guardian_angel_clear_zone_pinning00BF9410guardian
guardian_angel_enable_indicators00BF9390guardian
guardian_angel_increment_node_progress00BF93D0guardian
guardian_angel_register_script_group00BFBA00guardian
guardian_angel_release_attack_groups00BF93F0guardian
guardian_angel_set_max_indicators00BF9EE0guardian
guardian_angel_start_zone_pinning00BF9F10guardian
guardian_angel_unregister_script_group00BFBA60guardian
gui_load_lua00BF9450gui
hacking_begin_player_voice00694E40hacking
hacking_screen_exit00695990hacking
hacking_screen_report00694E10hacking
hacking_set_puzzle00BFDC20hacking
hacking_start00BFDB80hacking
hacking_use_procedural_generation00694E80hacking
hdr_bloom_set_multiplier00BFC2A0hdr
health_pickups_enable00BFC2E0health
helicopter_clear_max_bank_angle00BFC320helicopter
helicopter_enter_dropoff00C00F00helicopter
helicopter_enter_retreat00BFC360helicopter
helicopter_fly_to_do00C022A0helicopter
helicopter_fly_to_set_goal_direction00C010E0helicopter
helicopter_fly_to_stop00BFC3D0helicopter
helicopter_go_to_change_follow_target00BFDC50helicopter
helicopter_go_to_clear_follow_target00BFC420helicopter
helicopter_go_to_set_target00C01260helicopter
helicopter_land00C01340helicopter
helicopter_reset_handling_for_player00BFC4A0helicopter
helicopter_set_dont_death_spiral00BFC4E0helicopter
helicopter_set_dont_explode_in_air00BFC540helicopter
helicopter_set_dont_move_in_combat00BFC600helicopter
helicopter_set_dont_use_constraints00BFC660helicopter
helicopter_set_large_dspiral00BFC5A0helicopter
helicopter_set_max_bank_angle00BFC6C0helicopter
helicopter_set_path_orientation00C00870helicopter
helicopter_shoot_human00BFDD30helicopter
helicopter_shoot_navpoint00C013E0helicopter
helicopter_shoot_vehicle00BFDF70helicopter
helicopters_set_jitter_override00BFC730helicopters
homie_mission_lock00BFC7E0homie
homie_mission_unlock00BFC830homie
hood_set_pulsing00C014F0hood
hotspot_cancel00C01710hotspot
hotspot_clear_mission_request00BFC880hotspot
hotspot_is_complete00C01590hotspot
hotspot_is_shield_down00C01600hotspot
hotspot_mission_request00C01670hotspot
hotspot_reset00C016C0hotspot
hotspot_set_generator_destroy_end_callback00C00A00hotspot
hotspot_set_generator_destroy_start_callback00C009B0hotspot
hotspot_set_gsi_give_up_callback00C00960hotspot
hotspot_set_gsi_takeover_callback00C00910hotspot
hotspot_set_timer_start_callback00C00A50hotspot
hotspot_set_timer_stop_callback00C00AA0hotspot
hover_ai_formation00BFE1B0hover
hover_ai_move00C00CE0hover
hover_ai_orbit00BFE320hover
hover_ai_suicid00BFE490hover
hud_bar_off00BFE520hud
hud_bar_on00BFE630hud
hud_bar_set_range00BFE7E0hud
hud_bar_set_value00BFE880hud
hud_collection_message00BFE940hud
hud_critical_timer_get_remainder00BFEB20hud
hud_critical_timer_set00C00AF0hud
hud_critical_timer_stop00BFFE30hud
hud_display_commit_state00C00070hud
hud_display_create_state00C00210hud
hud_display_remove_state00C00360hud
hud_display_set_element00BFFE90hud
hud_diversion_remove_callback00976FA0hud
hud_floating_dollars_add00C017B0hud
hud_get_fake_notoriety00BFEB50hud
hud_get_proto_selection00BFEBC0hud
hud_get_text_adventure_current_screen_index00BFEBF0hud
hud_gsi_supress_popout00BFC910hud
hud_inventory_disable00C005A0hud
hud_is_screen_on_stack00BFC950hud
hud_msn_dlc_call_function00BFE550hud
hud_msn_dlc_post_event00BFC8A0hud
hud_on_foot_radio_next_station0091BC20hud
hud_on_foot_radio_prev_station0091BC40hud
hud_player_combo_add00BFEC20hud
hud_player_combo_remove00BFF420hud
hud_player_combo_remove_all00BFF4B0hud
hud_player_combo_update00BFEF40hud
hud_player_combo_update_value00BFF2C0hud
hud_pop_screen00BFF5C0hud
hud_prompt00BFC9A0hud
hud_prompt_clear00BFCA40hud
hud_push_screen00BFF510hud
hud_set_fake_notoriety00BFCAA0hud
hud_side_scroll_enable00BFCB40hud
hud_side_scroll_event00BFCBB0hud
hud_side_scroll_is_loaded00BFCB80hud
hud_side_scroll_update00BFF650hud
hud_special_tank_set_meter00BFF770hud
hud_timer_get_remainder00BFF7C0hud
hud_timer_hide00BFF810hud
hud_timer_pause00BFF860hud
hud_timer_set00C00BD0hud
hud_timer_stop00C006A0hud
hud_unarmed_icon_override_clear00BFF930hud
hud_unarmed_icon_override_set00BFF8C0hud
hud_x_of_y_add00BFF990hud
hud_x_of_y_remove00BFFB10hud
hud_x_of_y_update00BFFAB0hud
human_all_stop_dropping_cash00BFCC50human
human_all_stop_dropping_weapons00BFCC90human
human_allow_freefall00BFCCD0human
human_allow_parachute00BFCD40human
human_being_revived00BFCDB0human
human_being_revived_by00C01CA0human
human_downed_set_mars_kb_interactable00BFCC10human
human_enter_downed00BFFB40human
human_fade00BFFBC0human
human_gravity_enable00BFCE00human
human_ignore_vehicle_horn00C00710human
human_is_downed00BFCE80human
human_is_frozen00BFCED0human
human_jump00BFCF20human
human_morph_glitch00BFCF60human
human_riding_trigger_end00BFCFC0human
human_set_invulnerable_to_freeze00BFD090human
human_set_invulnerable_to_stomp00BFD110human
human_set_invulnerable_to_telekinesis00BFD010human
human_set_sidescroll00BFD190human
human_shielding_disabled00BFD290human
human_sidescroll_activate00BFD2B0human
human_sidescroll_animate_camera00C01E40human
human_sidescroll_deactivate00BFD640human
human_sidescroll_get_stationary_time00BFFD60human
human_sidescroll_lock_camera00C01D20human
human_sidescroll_lock_to_spline00BFD720human
human_sidescroll_set_camera_catchup_time00BFFCF0human
human_sidescroll_set_deviance00BFD690human
human_sidescroll_set_spline00C01DB0human
human_sidescroll_unlock_camera00BFD670human
human_sidescroll_validate_object_position00BFD780human
human_skydive_create_npc_backpack00BFD7A0human
human_stop_moving00BFD7E0human
human_temple_run_change_params00C02110human
human_temple_run_end00BFD820human
human_temple_run_set_special_allowed00C00E50human
human_temple_run_set_special_delay00BFD860human
human_temple_run_start00C01FB0human
human_temple_run_stop_special00C00EC0human
idle_all_npcs00C02C30idle
include01149CC0include
ingame_effect_add_trigger00C04220ingame
ingame_effect_remove_trigger00C042E0ingame
ingame_effect_scale00C04370ingame
interior_disable_exterior00C04460interior
inv_has_item00C02C50inv
inv_item_add_ammo00C03190inv
inv_item_add_do00C04FC0inv
inv_item_dual_wield00C03240inv
inv_item_equip00C02CF0inv
inv_item_equip_slot00C02DC0inv
inv_item_get_anim_group00C03360inv
inv_item_get_equipped_item00C033C0inv
inv_item_get_host_ammo_in_slot00C032D0inv
inv_item_get_weapon_slot00C034A0inv
inv_item_get_weapon_upgrades00C03500inv
inv_item_in_slot00C035D0inv
inv_item_is_equipped00C03720inv
inv_item_is_firearm_equipped00C02E50inv
inv_item_remove00C02ED0inv
inv_item_remove_all00C02F40inv
inv_item_remove_in_slot00C02FA0inv
inv_item_set_player_ammo_multiplier00C03C60inv
inv_weapon_add_temporary00C03830inv
inv_weapon_disable_all_but_this_slot00C03A10inv
inv_weapon_disable_all_slots00C03B70inv
inv_weapon_disable_slot00C03AC0inv
inv_weapon_remove_all_grenades00C03020inv
inv_weapon_remove_temporary00C03BE0inv
is_a_human00C045D0is
is_a_vehicle00C04660is
is_mission_in_progress00C03060is
is_rappelling00C030A0is
is_syn_tower_destroyed00C03100is
item_always_transform00C048C0item
item_anim_play00C04A30item
item_eject_from_object00C046E0item
item_hide00C04B70item
item_show00C04BE0item
item_teleport_and_fling00C04C50item
kill_team00BA4D10kill
lerp0114A340lerp
level_light_enable_all_do00C058D0level
light_group_animation_play00C05410light
light_group_animation_stop00C05490light
light_group_attach_to_camera00C05680light
light_group_detach_from_camera00C056E0light
light_group_set_intensity00C05510light
light_group_use_intensity00C055E0light
lightning_effect_create00C05740lightning
lightning_effect_create_pos00C051F0lightning
loot_item_add00C05130loot
los_check_do00C05820los
lut_load00C05180lut
m00_character_combat_movement_enable00C059F0m00
m00_icbm_rocket_climb_start00C05A50m00
m00_icbm_rocket_climb_stop00C05A70m00
m00_icbm_rocket_get_state00C067F0m00
m00_quick_kill_trigger_set00C08D80m00
m07_vehicle_use_character_lighting00C08EC0m07
m11_character_combat_movement_enable00C05AB0m11
m15_1_find_grappleable_npc00C05B10m15
m15_1_grapple_has_ended00C05BD0m15
m15_1_grapple_in_progress00C05C30m15
m15_1_grapple_start00C05B70m15
m16_donnie_kidnap_start00C05C60m16
m16_donnie_kidnap_stop00C05D10m16
m19_cleanup_dancing00C06F30m19
m19_set_area_dancing00C09160m19
m22_1_vehicle_transition00C08560m22
m22_2_player_tk_throw00C095B0m22
m22_2_warden_set_beatdown_face_target00C096D0m22
m22_2_warden_set_forced_failure00C05D30m22
m22_2_warden_set_player_fail_anim00C05D70m22
m22_3_init_processing00C07180m22
m22_3_set_processing_stage00C07240m22
m22_3_transition_out_of_skydiving00C09850m22
m23_set_forcefield_collision00C09A70m23
m23_set_zinyak_mech_motion_info00C05DC0m23
main_menu_check_chat_priv008EB0B0main
main_menu_check_messages008EB210main
main_menu_check_online_privilege008EB020main
main_menu_check_open_nat008EB1C0main
main_menu_check_social_privilege008EB050main
main_menu_check_user_content008EB080main
main_menu_continue008EB170main
main_menu_matchmaking008EAFC0main
main_menu_maybe_show_voice_dialog008EB0D0main
main_menu_money_shot_check008EB130main
main_menu_new_game008EAF60main
main_menu_redeem_code008EAFA0main
main_menu_restart_video008EB250main
main_menu_set_coop_menu_type008EB190main
main_menu_start_from_load008EB230main
main_menu_supress_profile_change008EB0F0main
main_menu_video_has_stopped008EB150main
marauder_set_force_turret_mode00C064A0marauder
max01149FA0max
mech_suit_enter00C073A0mech
mech_suit_exit00C07570mech
mech_suit_set_weapons_enabled00C05EA0mech
melee_get_move_id_from_name00C06870melee
mesh_mover_apply_angular_impulse00C09E00mesh
mesh_mover_apply_angular_velocity00C0A000mesh
mesh_mover_apply_bobbing00C0A490mesh
mesh_mover_apply_impulse00C09BA0mesh
mesh_mover_being_wielded00C0A650mesh
mesh_mover_clear_custom_motion00C05F00mesh
mesh_mover_damage00C0A6E0mesh
mesh_mover_destroyed00C0A820mesh
mesh_mover_hide00C0A8A0mesh
mesh_mover_is_tk_victim00C0A910mesh
mesh_mover_kill00C0A990mesh
mesh_mover_material_effect_apply00C0AA90mesh
mesh_mover_ready00C05F20mesh
mesh_mover_reset00C0AFA0mesh
mesh_mover_reset_by_zone00C0B010mesh
mesh_mover_resume_action00C0B0D0mesh
mesh_mover_set_as_invalid_tk_target00C0B490mesh
mesh_mover_set_damaged_by_player_only00C0B120mesh
mesh_mover_set_gravity_enabled00C0B1C0mesh
mesh_mover_set_invulnerable00C0B2B0mesh
mesh_mover_set_invulnerable_to_disintegration00C0B3A0mesh
mesh_mover_set_invulnerable_to_player00C0B330mesh
mesh_mover_set_linear_velocity00C0A260mesh
mesh_mover_set_vehicle_only_collision00C0B430mesh
mesh_mover_show00C0B510mesh
mesh_mover_stop_action00C0B580mesh
mesh_mover_stop_custom_motion00C0A5F0mesh
mesh_mover_throw_at_object00C0B5D0mesh
mesh_mover_update_control00C0AC80mesh
message00C06930message
message_remove00C06B70message
message_remove_all00C05F70message
min0114A010min
minimap_icon_add_do00C0C360minimap
minimap_icon_add_radius_do00C0C4E0minimap
minimap_icon_add_script_group_do00C0C5E0minimap
minimap_icon_remove_do00C0C830minimap
minimap_icon_remove_radius_do00C0C8E0minimap
minimap_icon_remove_script_group_do00C0C990minimap
mip_streaming_pause00C05F90mip
mission_collectible_collected00C05FE0mission
mission_enable_act_override00C06070mission
mission_end_failure00C06010mission
mission_end_silently00C060B0mission
mission_end_success00C0B840mission
mission_has_temp_powers00C06400mission
mission_help_clear00C06C10mission
mission_help_table_do00C0BF90mission
mission_hide_disabled_trigger_prompts00C06120mission
mission_is_active00C06160mission
mission_is_complete00C06200mission
mission_is_failed00C06240mission
mission_is_unlocked00C06270mission
mission_override_clear_all_temp00C07920mission
mission_override_pop_temp00C077D0mission
mission_override_push_temp00C07680mission
mission_script_checkpoint_data_get00C06CE0mission
mission_script_checkpoint_data_set00C06D50mission
mission_set_act_override00C06BE0mission
mission_set_cancel_warp_location00C0B9F0mission
mission_set_checkpoint00C062C0mission
mission_set_enemy_team00C06360mission
mission_set_excluded_reward00C063A0mission
mission_set_next_mission00C0BAD0mission
mission_set_real_world00C063D0mission
mission_store_purchased00C06430mission
mission_store_unpurchase00C06E70mission
mission_unlock00C06470mission
motion_blur_clear_fake_velocity00C06570motion
motion_blur_fake_velocity_scale_override00C07A30motion
motion_blur_fake_velocity_scale_override_clear00C07BB0motion
motion_blur_set_fake_velocity00C06500motion
move_to_check_done00C0CAD0move
move_to_do00C0CED0move
msn_donnie_close00C07E70msn
msn_donnie_is_line_playing00C06690msn
msn_donnie_open00C07FB0msn
msn_donnie_play_line00C07D10msn
msn_killbane_get_option_text00971FA0msn
msn_killbane_selected_option00972040msn
msn_killbane_set_options00C08150msn
navpoint_in_player_fov00C0E780navpoint
notoriety_disable_custom_spawning00C0D250notoriety
notoriety_enable_custom_spawning00C0D270notoriety
notoriety_force_no_air_spawn00C0D2A0notoriety
notoriety_force_no_spawn00C0D2E0notoriety
notoriety_get00C0DFA0notoriety
notoriety_get_decimal00C0E000notoriety
notoriety_reset00C0D320notoriety
notoriety_restricted_zones_enable00C0D380notoriety
notoriety_set00C0D3F0notoriety
notoriety_set_can_decay00C0D450notoriety
notoriety_set_max00C0E060notoriety
notoriety_set_min00C0E0C0notoriety
notoriety_set_min_and_max00C0E120notoriety
npc_always_gib00C0D490npc
npc_always_transform00C0D4F0npc
npc_combat_enable00C0D5A0npc
npc_deaf00C0D640npc
npc_detection_enable00C0D6D0npc
npc_do_warden_arrival00C0E1A0npc
npc_dont_auto_equip_or_unequip_weapons00C0D730npc
npc_dont_drop_weapon_on_death00C0D790npc
npc_drop_grenades00C0D7F0npc
npc_enable_human_collision00C0E230npc
npc_fade_out00C0D820npc
npc_follow_npc00C0D8F0npc
npc_go_idle00C0D950npc
npc_hearing_enable00C0D9B0npc
npc_in_player_fov00C0E5C0npc
npc_is_in_brute_grab_qte00C0D550npc
npc_is_in_party00C0E9E0npc
npc_leash_remove00C0DA10npc
npc_leash_to_nav00C0EA70npc
npc_leash_to_object00C0EB90npc
npc_leash_to_path_knot00C0ED70npc
npc_max_corpses_override00C0E2C0npc
npc_max_corpses_reset00C0DA50npc
npc_never_die00C0DAD0npc
npc_observations_enable00C0DA70npc
npc_refire_rate_override00C0E2F0npc
npc_respawn_after_death00C0DB30npc
npc_respawn_after_death_time_override00C0E3B0npc
npc_respawn_dist_override00C0DB90npc
npc_respawn_dist_reset00C0DBC0npc
npc_revive00C0DBE0npc
npc_scale00C0EED0npc
npc_stop_following00C0DC60npc
npc_super_powers_disable00C0DCB0npc
npc_super_powers_enable00C0E430npc
npc_suppress_persona00C0DD20npc
npc_ultra_shield_enable00C0DD80npc
npc_unholster_best_weapon00C0DDE0npc
npc_unlimited_super_jump_dist00C0DE20npc
npc_use_closest_action_node_of_type00C0EF60npc
npc_weapon_pickup_override00C0DE80npc
npc_weapon_pickup_override_clear00C0DEE0npc
npc_weapon_spread00C0DF20npc
object_destroy00C103D0object
object_indicator_add_do00C12710object
object_indicator_add_objective_text00C10600object
object_indicator_add_script_group_do00C128C0object
object_indicator_remove_do00C129D0object
object_indicator_remove_script_group_do00C12A50object
object_is_in_front_of_object00C0F260object
object_is_in_trigger00C10670object
object_is_in_water00C10440object
object_is_tk_victim00C10710object
object_spawn_pause00C0F240object
objective_text00C0F410objective
objective_text_clear00C0F590objective
on_ai_do_action_complete00C10880on
on_anim_trigger00C10910on
on_attack_performed00C109D0on
on_character_grabbed00C10A90on
on_character_right_hand_hit00C10B50on
on_collision00C10BD0on
on_cower00C10C90on
on_damage00C10D10on
on_death00C10E80on
on_detection00C10F40on
on_dismiss00C10FE0on
on_dismount00C11060on
on_district_changed00C0FA70on
on_door_opened00C110E0on
on_explosion00C0FAE0on
on_flee00C11160on
on_game_time_trigger00C0F5C0on
on_hit_ped00C111E0on
on_hud_screen_exit00C0FB30on
on_human_killed00C0FBA0on
on_incapacitated00C112A0on
on_m00_quick_kill_start00C0FBF0on
on_m21_player_choice00C0FC40on
on_mission_item_pickup00C0FCE0on
on_mount00C11320on
on_mover_collided00C113B0on
on_mover_destroyed00C11430on
on_mover_enter_water00C114B0on
on_near_crash00C0FD30on
on_notoriety_event00C0FDA0on
on_object_telekinesis00C11530on
on_panic00C11660on
on_pickup00C116E0on
on_placed_waypoint00C0FE30on
on_powers_tutorial_completed00C0FE80on
on_projectile_hit00C0FED0on
on_purchase00C0FF20on
on_qte_animation_trigger00C0FF70on
on_qte_node_change00C0FFC0on
on_ragdoll_collide00C11760on
on_random_obj_killed_do00C12680on
on_reflected_projectile_collide00C11820on
on_respawn00C118A0on
on_revived00C11960on
on_seamless_animated_moment_actor_complete00C119E0on
on_seamless_animated_moment_end00C10010on
on_searchlight_track00C104B0on
on_superpower_equip00C10060on
on_tailing_good00C100D0on
on_take_damage00C11AA0on
on_taunt00C11C00on
on_trigger00C11CC0on
on_trigger_exit00C11D60on
on_vehicle_debris_flow_recycled00C11E00on
on_vehicle_destroyed00C11E80on
on_vehicle_enter00C11F40on
on_vehicle_enter_water00C12040on
on_vehicle_exit00C120C0on
on_vehicle_hitched00C121C0on
on_vehicle_tire_damage00C12240on
on_vehicle_unhitched00C122C0on
on_vint_event00C10170on
on_warden_forced_failure_complete00C101C0on
on_weapon_equip00C10210on
on_weapon_out_of_ammo00C10280on
on_weapon_pickup00C102F0on
on_wieldable_prop_destroy00C10360on
open_vint_dialog_check_done00C12500open
open_vint_dialog_do00C12420open
open_vint_dialog_m22_2_team_confirm_do00C12530open
override_npc_run_and_cower_run00C12340override
parking_spot_disable_all00C12B20parking
parking_spot_enable00C164E0parking
parking_spot_reset_max00C12B60parking
parking_spot_set_max00C13AA0parking
party_add_do00C17180party
party_allow_max_followers00C12B80party
party_dismiss_all00C12BF0party
party_dismiss_do00C172E0party
party_get_follower_index00C13AD0party
party_set_dismissable00C12C30party
party_set_recruitable00C12C60party
party_swap_follower_indices00C12C90party
party_use_melee_weapons_only00C12CB0party
path_get_nearest_knot00C16680path
path_get_num_knots00C167C0path
path_name_is_path00C16860path
patrol00C168C0patrol
patrol_pause00C13CB0patrol
patrol_unpause00C13CF0patrol
pause_map_add_bookmark00902B00pause
pause_map_drag_map008FCD70pause
pause_map_get_tutorial_mode00C12D90pause
pause_map_is_stag_mode008FCD00pause
pause_map_is_tutorial_mode008FCD30pause
pause_map_set_gps00902850pause
pause_map_stag_current_district_control008FFD80pause
pause_map_stag_takeover_do_reward008FFEB0pause
pause_map_tutorial_mode00C14780pause
pause_map_zoom008FE090pause
pause_menu_accept_options00903D80pause
pause_menu_cant_retry_because_host_in_creation008CBA00pause
pause_menu_cat_mouse_active008CB830pause
pause_menu_change_control_scheme00904B30pause
pause_menu_common_top_finished_loading008CB860pause
pause_menu_control_scheme_init00904B80pause
pause_menu_error_message_while_saving_PS3008CB810pause
pause_menu_has_seen_display_cal_screen00903DC0pause
pause_menu_is_using_southpaw_control_scheme00903D20pause
pause_menu_is_using_vehicle_southpaw_control_scheme00903CC0pause
pause_menu_open_achievements008CB7F0pause
pause_menu_point_of_no_return008CB880pause
pause_menu_quit_game_internal00905410pause
pause_menu_restore_defaults00904C60pause
pause_menu_update_option00904F10pause
pause_on_weapon_inv009732A0pause
pcr_about_to_do_intro_sequence0095E750pcr
pcr_add_default_clothing0095E240pcr
pcr_apply_morph_value00963A20pcr
pcr_apply_preset009661C0pcr
pcr_apply_regional_preset0095E1A0pcr
pcr_avatar_changed0095E960pcr
pcr_avatar_is_blank0095E990pcr
pcr_change_composite00964170pcr
pcr_change_eye_color00964670pcr
pcr_change_hair00966140pcr
pcr_change_skin_color009633B0pcr
pcr_cleanup_player_voice0095E3F0pcr
pcr_creation_complete00961900pcr
pcr_get_composite_info009614D0pcr
pcr_get_current_voice_number00961110pcr
pcr_get_hair_info009612A0pcr
pcr_get_morph_value00960760pcr
pcr_get_player_preset0095E340pcr
pcr_get_triangle_cursor_pos00960880pcr
pcr_get_voice00961010pcr
pcr_get_voice_pitch00961150pcr
pcr_hair_randomize00960280pcr
pcr_hair_randomize_all00965F90pcr
pcr_is_plastic_surgeon0095E720pcr
pcr_is_streaming0095E6E0pcr
pcr_lips_randomize00963410pcr
pcr_mark_changed0095EA30pcr
pcr_preview_anim00960930pcr
pcr_purchase_tattoo009616D0pcr
pcr_randomize_eye_colors009645B0pcr
pcr_report_anims00963640pcr
pcr_report_avail_morphs009605F0pcr
pcr_report_composite_colors00963EC0pcr
pcr_report_composite_items0095E420pcr
pcr_report_eye_colors0095E7A0pcr
pcr_report_hair_colors00961740pcr
pcr_report_hair_items00960BB0pcr
pcr_report_skin_colors00960480pcr
pcr_restore_clothing0095E2A0pcr
pcr_set_anim00960AA0pcr
pcr_set_identity0095E9B0pcr
pcr_set_random_composite00963B60pcr
pcr_set_triangle_cursor_pos009608E0pcr
pcr_set_voice00960E90pcr
pcr_set_voice_pitch00961190pcr
pcr_stop_anim00961060pcr
pcr_strip_clothing0095E2F0pcr
pcu_bra_required00957CF0pcu
pcu_can_create_outfit00957DF0pcu
pcu_category_nav_clear_slot0095CC20pcu
pcu_clear_item_new00959250pcu
pcu_clear_obscured_slots0095BFF0pcu
pcu_clear_preview_slot0095AFD0pcu
pcu_create_outfit0095B010pcu
pcu_delete_outfit0095B290pcu
pcu_discard_slot0095C590pcu
pcu_get_areas0095BD80pcu
pcu_get_categories_in_area00958C40pcu
pcu_get_item_defaults00959C80pcu
pcu_get_items_in_category0095D2C0pcu
pcu_get_num_items_category00958F10pcu
pcu_get_num_items_owned00958EA0pcu
pcu_get_owned_item_info0095A3C0pcu
pcu_get_slot_info009595B0pcu
pcu_get_store_info00957F80pcu
pcu_get_variants00958FE0pcu
pcu_get_wear_options00959100pcu
pcu_is_bra_category00958BB0pcu
pcu_is_current_item_worn009592B0pcu
pcu_is_item_needed_for_outfit0095B310pcu
pcu_is_item_owned00958D70pcu
pcu_is_multi_slot_conflict0095AEC0pcu
pcu_is_streaming_done00957D70pcu
pcu_is_underwear_category00958B20pcu
pcu_purchase_outfit0095C030pcu
pcu_purchase_slot0095C1C0pcu
pcu_remove_clothing0095C6E0pcu
pcu_remove_clothing_not_undergarments00957D50pcu
pcu_report_avail_mp_badges00957D20pcu
pcu_report_item_colors009593A0pcu
pcu_report_outfits00957E80pcu
pcu_reset_handle0095B260pcu
pcu_set_active_category0095BED0pcu
pcu_set_mp_badge0095AE10pcu
pcu_set_slot_info0095C720pcu
pcu_set_slots_empty0095CAC0pcu
pcu_set_suits_active_category00957CC0pcu
pcu_wear_current_clothing0095CF60pcu
pcu_wear_outfit0095CD00pcu
pcu_wear_store_outfit0095CDF0pcu
perform_killswitch00C12DC0perform
persona_clear_global_situation_override00C12E30persona
persona_override_persona_reset00C16F00persona
persona_override_persona_start00C16F20persona
persona_override_persona_stop00C16F80persona
persona_set_dlc_bundle00C13D70persona
persona_set_global_situation_override00C13DA0persona
persona_supplement_persona_reset00C16FC0persona
persona_supplement_persona_start00C16FE0persona
persona_supplement_persona_stop00C17040persona
persona_suppress_ambient_lines00C17080persona
player_action_is_pressed00C13DE0player
player_action_just_pressed00C13E30player
player_actions_disable00C12E50player
player_actions_enable00C12ED0player
player_actions_set_for_m0200C12E90player
player_allow_fine_aim00C12F10player
player_allow_handbrake00C12F80player
player_allow_weapon_melee00C148C0player
player_always_use_weapon_sprint00C12FF0player
player_button_is_pressed00C13EB0player
player_button_is_pressed_by_name00C13F00player
player_button_just_pressed00C13F60player
player_button_just_pressed_by_name00C13FB0player
player_button_just_released00C14010player
player_button_just_released_by_name00C14060player
player_can_sprint00C13030player
player_can_use_super_powers_in_vehicle00C13070player
player_change_default_size00C130D0player
player_change_preset00C13170player
player_controls_disable00C131C0player
player_controls_enable00C13200player
player_cruise_control_allow00C14A20player
player_customization_is_finalized00C13240player
player_drop_tk_victim00C132A0player
player_fine_aim_lock00C14B80player
player_fine_aim_unlock00C14D00player
player_force_sprint00C132E0player
player_force_vehicle_seat00C169A0player
player_force_walk00C14E60player
player_get_cash00C14150player
player_get_custom_voice00C141C0player
player_get_element00C144B0player
player_get_nearest_trigger_of_type00C14210player
player_get_super_power00C14450player
player_grenades_disable00C13340player
player_grenades_enable00C13360player
player_human_shield_lock00C13380player
player_inventory_restore_on_mission_exit00C15040player
player_is_finishing_warden00C16400player
player_is_mech_suit_character00C133F0player
player_is_rc_driver00C16AA0player
player_lock_element00C15C90player
player_lock_super_power00C14630player
player_movement_disable00C13450player
player_movement_enable00C13490player
player_names_get_all00C15140player
player_override_clear_sprint00C134D0player
player_override_clear_sprint_delay00C134F0player
player_override_clear_sprint_recharge00C13510player
player_override_set_sprint00C142D0player
player_override_set_sprint_delay00C14300player
player_override_set_sprint_recharge00C14330player
player_parachute_wear_backpack00C16170player
player_release_human_shield00C136F0player
player_script_controlled_clear00C13530player
player_set_is_in_the_matrix00C13570player
player_super_attacks_enable00C15200player
player_super_movement_enable00C135B0player
player_super_power_element_select00C15480player
player_super_power_get_next_unlocked_element009772E0player
player_super_power_get_quick_swap_interval00977380player
player_super_power_is_unlocked00C146B0player
player_super_power_select00C155E0player
player_super_power_set_regen_scalar_buff00C135F0player
player_super_power_set_temp_charge00C157C0player
player_super_power_set_temp_strength00C14360player
player_super_power_set_wall_jump_and_sprint_disabled00C13630player
player_super_power_temp_unlock_clear00C15F90player
player_super_powered00C137D0player
player_super_shield_disable00C13690player
player_super_shield_enable00C136C0player
player_supress_falling_scream00C137F0player
player_take_human_shield_do00C170C0player
player_temp_unlock_super_power00C15E10player
player_trigger_pull_enable00C138B0player
player_unlock_element00C15B10player
player_unlock_super_power00C14560player
player_warp_to_shore_disable00C13830player
player_warp_to_shore_enable00C13870player
players_naked00C15970players
playlist_play_track00970D60playlist
playlist_stop_track009708C0playlist
pop_screen00974640pop
portal_spawn_animation00C13BC0portal
portals_destroy_scripted00C13C40portals
portals_does_portal_exist00C13C70portals
portals_enable00C12D00portals
portals_spawn_scripted00C16730portals
position_is_in_trigger00C16BC0position
pow0114A2E0pow
projectile_fire_from_object00C16C80projectile
push_screen009745F0push
qte_cleanup00C175D0qte
qte_human_is_used00C173A0qte
qte_start00C17840qte
qte_start_m02_skyqte_0100C17A30qte
quest_log_configure_contact_triggers00C176B0quest
radio_block00C17B70radio
radio_clear_sing_along_track00C18540radio
radio_get_station00C17FD0radio
radio_global_block00C17BB0radio
radio_newsbreak00C17C10radio
radio_newsbreak_clear00C17C40radio
radio_on_foot_enable00C17BD0radio
radio_post_event00C17C60radio
radio_reset_station00C17CB0radio
radio_set_sing_along00C18D90radio
radio_set_sing_along_allowed_during_missions00C17CD0radio
radio_set_sing_along_track00C18580radio
radio_set_station00C17D10radio
radio_tuner_is_enabled00973270radio
radio_unblock00C17B90radio
rand_float0114A100rand
rand_int0114A190rand
rappel_enter00C18E60rappel
rappel_exit00C19040rappel
raptor_mount00C17D30raptor
raptor_unmount00C17DA0raptor
rc_allow_military00C17E10rc
rc_dont_allow_military00C17DF0rc
rc_set_max_signal_range00C18020rc
refraction_situation_clear00C18770refraction
refraction_situation_set00C185E0refraction
release_to_world00C19400release
render_script_trigger_on_minimap_add00C19180render
render_script_trigger_on_minimap_remove00C188A0render
reticle_override_clear00C180F0reticle
reticle_override_set00C18070reticle
rift_end_success00C194B0rift
rift_set_completed_bonus_tier00C17E30rift
rl_set_override_viewport00C18150rl
roadblock_create00C19700roadblock
roadblock_destroy00C197C0roadblock
roadblocks_ambient_traffic_enable00C17ED0roadblocks
roadblocks_enable00C17F10roadblocks
round0114A200round
rpg_flight_mission_mode_disable00C17FA0rpg
rpg_flight_mission_mode_enable00C17F80rpg
running_man_hud_event00C181D0running
running_man_hud_start00C189C0running
running_man_hud_stop00C18AD0running
satellite_weapon_mode_enter00C1C6F0satellite
satellite_weapon_mode_exit00C1B0E0satellite
satellite_weapon_mode_set00C1B160satellite
save_game_wrap_up008F1F10save
save_system_cancel_coop_load008F31C0save
save_system_change_device008F1EF0save
save_system_delete_game008F2B90save
save_system_load_game008F3180save
save_system_save_game008F30F0save
save_system_set_operation008F2C20save
sb_saintsbook_is_available0096C2E0sb
sb_select_chop_shop_vehicle0096EBE0sb
sb_select_hitman_target0096EC30sb
script_assert01149B20script
script_profiler_do_printout01149BC0script
script_profiler_end_section01149BA0script
script_profiler_reset01149BE0script
script_profiler_start_section01149B80script
scripted_path_get_knot_pos00C1C7F0scripted
scripted_path_get_number_of_knots00C1C940scripted
seamless_animated_moment_cleanup00C19920seamless
seamless_animated_moment_object_is_active_actor00C1B240seamless
seamless_animated_moment_prep00C1C9D0seamless
seamless_animated_moment_start00C1CB10seamless
set_all_vehicles_unenterable_for_player00C1BA40set
set_always_cower_flag00C1B2A0set
set_always_sees_player_flag00C19940set
set_animation_group00C199C0set
set_animation_set00C1C060set
set_animation_state00C1CC50set
set_ascii_attenuation_sphere00C1BAE0set
set_attack_enemies_flag00C1CF70set
set_attack_peds_flag00C19A50set
set_attack_player_flag00C1D030set
set_behavior_set00C1D0F0set
set_cant_cower_flag00C19AD0set
set_cant_flee_flag00C19B50set
set_char_in_string009771F0set
set_civilians_flee00C1D5A0set
set_civilians_glitching00C1BDD0set
set_civilians_invulnerable00C1BE90set
set_cops_shooting_from_vehicles00C19BD0set
set_cower_variant00C1B380set
set_current_hit_points00C1D180set
set_debug_game_paused00BF4FD0set
set_debug_game_speed00BF5030set
set_dlc_no_matrix_fight_back00C19C40set
set_dont_attack_me_on_sight_flag00C19C80set
set_dont_drop_havok_weapons_on_idle00C19CF0set
set_force_combat_ready_team00C19D30set
set_gibbable00C19D70set
set_glitch_override00C1A0F0set
set_ignore_ai_flag00C1B410set
set_ignore_battlefronts00C19E50set
set_ignore_melee00C19ED0set
set_max_hit_points00C1D2C0set
set_min_hit_points00C1D520set
set_mission_author00C19F40set
set_never_crouch_flag00C19F60set
set_never_turn_on_player00C19FE0set
set_npc_hold_fire00C19DF0set
set_pay_attention00C1B500set
set_ped_density00C1A060set
set_ped_override_density00C1A0A0set
set_perfect_aim00C1A160set
set_player_can_be_busted00C1A1D0set
set_player_can_enter_exit_rc_vehicles00C1A250set
set_player_can_enter_exit_vehicles00C1B560set
set_player_can_exit_vehicles00C1B620set
set_player_can_take_human_shields00C1A2D0set
set_player_undercover_team00C1A350set
set_players_can_be_downed00C1A3B0set
set_police_never_fire_at_civilian_human_shields00C1A410set
set_saints_hated00C1A480set
set_script_animation_group00C1C210set
set_script_animation_state00C1C390set
set_seatbelt_flag00C1A4C0set
set_suppress_synced_attacks_flag00C1A5C0set
set_suppress_synced_melee_attacks_flag00C1A540set
set_team00C1A640set
set_time_of_day00C1B6D0set
set_traffic_density00C1A6A0set
set_trailing_aim_flag00C1A6E0set
set_unenterable_for_player00C1A7E0set
set_unjackable_flag00C1A750set
set_unrecruitable_flag00C1A880set
set_weather00C1B760set
sfx_faded_in006DE730sfx
sfx_faded_out006DE700sfx
sfx_use_load_images006DE760sfx
shop_enable00C1D7D0shop
shop_ignore_clerk00C1A8F0shop
shop_type_enable00C1B7F0shop
shop_unlock00C1D860shop
show_location00C1A930show
sidewalk_disable_nodes00C1D8B0sidewalk
silverlink_disconnect0069B6D0silverlink
silverlink_dlg_change_email0069B750silverlink
silverlink_dlg_change_password0069B770silverlink
silverlink_dlg_connect0069B6F0silverlink
silverlink_dlg_create_account0069B730silverlink
silverlink_dlg_lost_password0069B710silverlink
silverlink_get_login0069B660silverlink
silverlink_is_connected0069B630silverlink
silverlink_is_enabled0069B600silverlink
sin01149F00sin
sizeof_table0114A250sizeof
skydive_move_to_check_done00C1DB00skydive
skydive_move_to_do00C1D920skydive
skydive_set_catching_shaundi00C1A960skydive
skydive_set_elev_angles_deg00C1B850skydive
skydive_set_player_dive_fall_speed00C1A9B0skydive
skydive_setup_tank_bailout00C1B8D0skydive
slew_mode00C1AA10slew
spawn_global_override_clear_category00C1AA80spawn
spawn_global_override_set_category00C1AA50spawn
spawn_override_change_hood_alternate_spawning00C1DC30spawn
spawn_override_clear_override_for_hood00C1DCC0spawn
spawn_override_set_override_category_for_hood00C1DD10spawn
spawn_region_enable00C1DD80spawn
spawn_region_enable_los00C1DDF0spawn
spawn_region_max_spawn_dist00C1AAA0spawn
spawn_region_max_spawn_dist_reset00C1AAE0spawn
spawn_region_min_spawn_dist00C1AB00spawn
spawn_region_min_spawn_dist_reset00C1AB40spawn
spawn_region_toggle_filter00C1DE70spawn
spawn_wieldable_prop00C1DEE0spawn
spawning_allow_cop_ambient_spawns00C1AB60spawning
spawning_allow_gang_ambient_spawns00C1ABD0spawning
spawning_allow_gang_team_ambient_spawns00C1B900spawning
spawning_boats00C1AC40spawning
spawning_distant_vehicles00C1AC80spawning
spawning_pedestrians00C1ACD0spawning
spawning_vehicles00C1AD70spawning
spotlight_heli_laser_enable00C1ADD0spotlight
spotlight_heli_laser_size00C1AE00spotlight
sqrt0114A290sqrt
squad_enable00C1E060squad
stat_increment00C1AE30stat
store_common_bg_anim_complete00937270store
store_common_mouse_zoom00937360store
store_common_rotate_mouse_drag00937290store
store_crib_init_crib_garage00937E80store
store_dlc_is_offer_free008E6900store
store_dlc_make_purchase008E6940store
store_dlc_queue_icon008E69A0store
store_gallery_display_character00939B70store
store_gallery_download_hide_list00939130store
store_gallery_download_show_list00939AE0store
store_gallery_upload_character00939100store
store_gang_allow_input00939F40store
store_gang_begin_exit00939F70store
store_gang_bg_covered0093B440store
store_gang_is_unlocked0093A4E0store
store_gang_show_question_marks0093B460store
store_interface_is_active00C1AE70store
store_set_camera_pos0095E210store
store_set_hackable00C1BF40store
store_vehicle_allow_garage0093CD50store
store_vehicle_change_mode0093EA50store
store_vehicle_do_return_to_crib0093CBD0store
store_vehicle_get_state0093D0C0store
store_vehicle_no_vehicle_exit0093CAF0store
store_vehicle_notify_screen_covered0093CB70store
store_vehicle_retrieve_car_and_exit0093CA90store
store_vehicle_selection_should_lock_controls0093CC20store
store_weapon_any_weapon_equipped0093ECE0store
store_weapon_change_weapon0093FAE0store
store_weapon_enable_lights00941240store
store_weapon_hide_weapon0093FA80store
store_weapon_is_tutorial_mode0093ED40store
store_weapon_process_post_bg_covered0093ED70store
store_weapon_purchase_ammo009414F0store
store_weapon_purchase_weapon009432A0store
store_weapon_purchase_weapon_upgrade00941280store
store_weapon_set_costume009415D0store
store_weapon_tutorial_mode00C1AF00store
strstr01149D30strstr
stun_human00C1AF40stun
super_sprint_disable00C1B9E0super
super_sprint_enable00C1B980super
tank_force_fire00C1F470tank
team_assign_begin00C1ECE0team
team_assign_end00C1EDD0team
team_assign_reset00C1E420team
team_assign_update00C1F180team
team_make_allies00C1E360team
team_make_hostile00C1E3C0team
teleport00C1F580teleport
teleport_check_done00C21560teleport
teleport_player_vehicles00C1F970teleport
teleport_to_object00C1FAC0teleport
teleport_to_path_knot00C202A0teleport
teleport_vehicle00C206F0teleport
teleport_vehicle_to_object00C20850teleport
thread_check_done0114A3B0thread
thread_kill0114A3F0thread
thread_new0114A430thread
thread_yield01149D80thread
time_compress00C1E5A0time
time_dilation_enable00C1E5E0time
traffic_disable_drawbridge_area00C1EA90traffic
traffic_disable_lanes00C20CE0traffic
traffic_set_multiplier00C1E650traffic
trees_enable_wind00C1E690trees
trigger_allow_dead_guys00C20FF0trigger
trigger_copy_pos_from00C21260trigger
trigger_enable00C20D50trigger
trigger_get_radius00C20EA0trigger
trigger_is_enabled00C20E30trigger
trigger_set_delay_between_activations00C21110trigger
trigger_set_hold_to_repeat00C21080trigger
trigger_type_enable00C1E6D0trigger
turn_invulnerable00C21310turn
turn_to_check_done00C215B0turn
turn_to_do00C21600turn
turn_vulnerable00C21440turn
tutorial_active00C1E750tutorial
tutorial_advance00C1E7B0tutorial
tutorial_completed00C1E810tutorial
tutorial_get_case00C1EAE0tutorial
tutorial_lock00C1E870tutorial
tutorial_queued00C1E8B0tutorial
tutorial_set_hud_help_closing00974540tutorial
tutorial_start00C1EB40tutorial
tutorial_stop00C1E910tutorial
tutorial_stop_current00C1E950tutorial
tutorial_suspend_all00C1E970tutorial
tutorial_suspend_current00C1E9E0tutorial
tutorial_unlock00C1EC50tutorial
tutorial_vehicle_controls_enabled00C1EA30tutorial
tutorial_visible00C1EA00tutorial
tweak_table_override_value00C1EF10tweak
tweak_table_restore_value00C1F050tweak
ui_hud_display_commit_state0091BB70ui
ui_hud_display_create_state0091BC60ui
ui_hud_display_remove_state0091BC90ui
ui_hud_display_set_element0091BB10ui
unlockable_lock00C24BB0unlockable
unlockable_unlock00C24D70unlockable
vault_heli_hack_for_m0100C21860vault
vcust_adjust_camera_angle0094C280vcust
vcust_change_top_level_menu009456C0vcust
vcust_is_camera_tool_mode009449D0vcust
vcust_preview_color0094BFF0vcust
vcust_preview_component0094BA80vcust
vcust_preview_palette0094C050vcust
vcust_preview_rim_sizing0094BEB0vcust
vcust_preview_wheel_sizing0094BD70vcust
vcust_purchase_component0094C430vcust
vcust_purchase_paint0094C730vcust
vcust_purchase_performance_upgrade0094C820vcust
vcust_purchase_wheels0094C570vcust
vcust_revert_color0094C020vcust
vcust_revert_wheel_choice0094C0F0vcust
vcust_revert_wheels0094C1E0vcust
vcust_select_paint_slot0094BA50vcust
vcust_set_camera_pos0094C200vcust
vcust_set_underglow0094B8F0vcust
vcust_show_nos_hydraulic_warning0094C9A0vcust
vcust_using_lightset009449B0vcust
vehicle_allow_burnouts00C24F60vehicle
vehicle_anim_finished00C23950vehicle
vehicle_anim_playing00C219E0vehicle
vehicle_anim_start00C218A0vehicle
vehicle_attach_trailer00C21A40vehicle
vehicle_audio_use_npc_engine00C21AA0vehicle
vehicle_car_alarm_enable00C21B00vehicle
vehicle_chase00C266C0vehicle
vehicle_clear_all_radio_locks00C21B70vehicle
vehicle_component_detach00C23A10vehicle
vehicle_component_get_hitpoints00C23D30vehicle
vehicle_component_is_attached00C23B60vehicle
vehicle_component_is_shattered00C23BF0vehicle
vehicle_component_is_unlatched00C23C90vehicle
vehicle_component_set_hitpoints00C23DD0vehicle
vehicle_component_shatter_glass00C23E60vehicle
vehicle_delete_all_corpses00C23EE0vehicle
vehicle_detonate00C250A0vehicle
vehicle_disable_chase00C21B90vehicle
vehicle_disable_collision_effects00C21C10vehicle
vehicle_disable_engine_audio00C21C80vehicle
vehicle_disable_explosion_and_damage_vfx00C21CF0vehicle
vehicle_disable_fire_from_vehicle00C21D80vehicle
vehicle_disable_fire_when_upside_down00C21D50vehicle
vehicle_disable_flee00C21DE0vehicle
vehicle_disable_reverse00C25180vehicle
vehicle_disable_weapon_physics00C21E60vehicle
vehicle_door_close00C25330vehicle
vehicle_door_open00C255B0vehicle
vehicle_door_prevent_damage_detach00C25A20vehicle
vehicle_enable_physics00C25BF0vehicle
vehicle_engine_check_running00C24010vehicle
vehicle_engine_start00C21EC0vehicle
vehicle_enter_cancel00C268C0vehicle
vehicle_enter_check_done00C27EE0vehicle
vehicle_enter_do00C28090vehicle
vehicle_enter_group_check_done00C27A20vehicle
vehicle_enter_group_do00C28470vehicle
vehicle_enter_guardian_angel00C287D0vehicle
vehicle_evacuate00C21F60vehicle
vehicle_exists00C26920vehicle
vehicle_exit_cannon00C25D90vehicle
vehicle_exit_check_done00C27930vehicle
vehicle_exit_do00C28960vehicle
vehicle_exit_group_check_done00C27C00vehicle
vehicle_exit_group_do00C28B80vehicle
vehicle_exit_guardian_angel00C27D50vehicle
vehicle_flee00C24060vehicle
vehicle_forced_corpse_removal_enabled00C22010vehicle
vehicle_freeze00C240F0vehicle
vehicle_get_closest_point_ahead_on_spline00C269A0vehicle
vehicle_get_dist_from_spline00C26A80vehicle
vehicle_get_driver00C22050vehicle
vehicle_get_max_speed00C24170vehicle
vehicle_get_num_seats00C241E0vehicle
vehicle_get_num_wheels00C24240vehicle
vehicle_get_num_wheels_alive00C242A0vehicle
vehicle_get_smoke_and_fire_state00C22100vehicle
vehicle_get_speed_override00C24300vehicle
vehicle_get_total_wheels_hit_points00C24400vehicle
vehicle_get_wheel_hit_points00C24460vehicle
vehicle_glitch_random_nearby_vehicle00C26B70vehicle
vehicle_go_idle00C22170vehicle
vehicle_hidden00C221C0vehicle
vehicle_hide00C244E0vehicle
vehicle_ignore_repulsors00C22220vehicle
vehicle_immune_to_crush00C223B0vehicle
vehicle_in_air00C22280vehicle
vehicle_in_water00C222E0vehicle
vehicle_infinite_mass00C22340vehicle
vehicle_is_agile_vtol00C22420vehicle
vehicle_is_destroyed00C22480vehicle
vehicle_is_flipped00C24570vehicle
vehicle_is_helicopter00C224E0vehicle
vehicle_is_honking00C22540vehicle
vehicle_is_invulnerable00C225A0vehicle
vehicle_is_tank00C22600vehicle
vehicle_is_tk_victim00C22660vehicle
vehicle_is_vtol00C226C0vehicle
vehicle_is_vtol_hover00C249B0vehicle
vehicle_is_vtol_jet00C24A20vehicle
vehicle_lights_off00C22720vehicle
vehicle_lights_on00C227A0vehicle
vehicle_make_corpse00C22820vehicle
vehicle_mark_as_players00C22880vehicle
vehicle_max_speed00C26F40vehicle
vehicle_never_flatten_tires00C22900vehicle
vehicle_nitro_boost00C25F50vehicle
vehicle_pathfind_check_done00C27CE0vehicle
vehicle_pathfind_navmesh_do00C28DD0vehicle
vehicle_pathfind_to_do00C290F0vehicle
vehicle_prevent_explosion_fling00C22A80vehicle
vehicle_prevent_transition_to_ambient00C22AE0vehicle
vehicle_prevent_vehicle_collision_damage00C22B40vehicle
vehicle_radio_save_player_station00C22BA0vehicle
vehicle_ram_players00C22BC0vehicle
vehicle_rc_get_signal_strength00C24370vehicle
vehicle_repair00C24610vehicle
vehicle_set_2d_tank_controls00C22C00vehicle
vehicle_set_allow_ram_ped00C22C40vehicle
vehicle_set_ambient00C22970vehicle
vehicle_set_bulletproof_glass00C22D00vehicle
vehicle_set_crazy00C22D60vehicle
vehicle_set_drunk00C22DC0vehicle
vehicle_set_explosion_damage_multiplier00C22E40vehicle
vehicle_set_ignore_rail_obstacles00C22E90vehicle
vehicle_set_instant_corpse_removal00C22EF0vehicle
vehicle_set_invulnerable00C22F60vehicle
vehicle_set_invulnerable_to_player_explosives00C22FD0vehicle
vehicle_set_invulnerable_to_telekinesis00C23030vehicle
vehicle_set_keyframed_physics00C230A0vehicle
vehicle_set_kneecappers00C23100vehicle
vehicle_set_kneecappers_damage00C246D0vehicle
vehicle_set_malfunctioning00C260A0vehicle
vehicle_set_max_firing_range00C23180vehicle
vehicle_set_min_speed00C26270vehicle
vehicle_set_obey_traffic_lights00C231D0vehicle
vehicle_set_prevent_engine_smoke00C22A20vehicle
vehicle_set_prevent_freeze00C23230vehicle
vehicle_set_prevent_supersprint_push00C232A0vehicle
vehicle_set_radio_controls_locked00C23310vehicle
vehicle_set_script_hard_goto00C23330vehicle
vehicle_set_sirenlights00C24730vehicle
vehicle_set_sirens00C24790vehicle
vehicle_set_smoke_and_fire_state00C23390vehicle
vehicle_set_special_override_never_ghost00C23460vehicle
vehicle_set_team00C23410vehicle
vehicle_set_tire_damage_multiplier00C26420vehicle
vehicle_set_tire_durability00C26570vehicle
vehicle_set_torque_multiplier00C234C0vehicle
vehicle_set_untowable00C23520vehicle
vehicle_set_use_lockon_system00C23590vehicle
vehicle_set_use_short_cuts00C235F0vehicle
vehicle_set_vulnerable00C23650vehicle
vehicle_set_weapons_disarmed00C23690vehicle
vehicle_set_wheel_hit_points00C247F0vehicle
vehicle_show00C24860vehicle
vehicle_skydiving_move_to_do00C27030vehicle
vehicle_skydiving_move_to_stop00C236F0vehicle
vehicle_skydiving_start00C27130vehicle
vehicle_skydiving_stop00C23730vehicle
vehicle_speed_cancel00C23770vehicle
vehicle_speed_override00C237B0vehicle
vehicle_spotlight_cancel00C27210vehicle
vehicle_spotlight_is_target_spotted00C272E0vehicle
vehicle_stop_do00C29400vehicle
vehicle_suppress_flipping00C23820vehicle
vehicle_suppress_npc_exit00C23890vehicle
vehicle_tire_indicators_alive00C24930vehicle
vehicle_turret_base_to_do00C29500vehicle
vint_apply_start_values01124CE0vint
vint_bitmap_animator_animation_is_playing011251D0vint
vint_bitmap_animator_pause_animation01125180vint
vint_bitmap_animator_register_animation01124DE0vint
vint_bitmap_animator_register_animation_sequence01124F90vint
vint_bitmap_animator_unregister_animation01125150vint
vint_datagroup_add_subscription01122CF0vint
vint_datagroup_insert_item01123040vint
vint_datagroup_remove_item011230C0vint
vint_datagroup_remove_subscription01122EA0vint
vint_dataitem_add_subscription011233D0vint
vint_dataitem_find01123540vint
vint_dataitem_get011235B0vint
vint_dataitem_set01125BC0vint
vint_dataresponder_finished011222F0vint
vint_dataresponder_post01123880vint
vint_debug_decode_wide_string011222C0vint
vint_debug_sleep01122260vint
vint_document_find01123A40vint
vint_document_get_depth01124D90vint
vint_document_get_name_from_handle01123AD0vint
vint_document_load01122350vint
vint_document_set_depth01124D40vint
vint_document_unload01123B30vint
vint_element_adjust_tint_saturation01125210vint
vint_force_lua_gc01122380vint
vint_force_mouse_move_event01122460vint
vint_get_avg_processing_time01122480vint
vint_get_current_clickable_element01124BB0vint
vint_get_global_anchor01124BF0vint
vint_get_property01123DE0vint
vint_get_safe_frame01123E80vint
vint_get_screen_size01123FB0vint
vint_get_time_index011242A0vint
vint_insert_values_in_string01127510vint
vint_internal_dataresponder_request01123670vint
vint_is_std_res011224A0vint
vint_object_add_child01123110vint
vint_object_clone011231A0vint
vint_object_clone_rename01123270vint
vint_object_create01123330vint
vint_object_destroy01123BB0vint
vint_object_exists01123C70vint
vint_object_find01123CD0vint
vint_object_first_child01124090vint
vint_object_get_name_from_handle01124040vint
vint_object_next_sibling01124100vint
vint_object_parent011241E0vint
vint_object_rename01124250vint
vint_object_set_parent01124170vint
vint_ramp_glitch011243F0vint
vint_scriptevent_listen011253C0vint
vint_scriptevent_post01125490vint
vint_scriptevent_stop_listening01125610vint
vint_set_glitch_percent01122420vint
vint_set_glitch_preset011223F0vint
vint_set_input_params01124490vint
vint_set_mouse_cursor00978480vint
vint_set_property011263B0vint
vint_set_property_typed01126C40vint
vint_set_time_index011223A0vint
vint_sound_load01124320vint
vint_sound_play01124390vint
vint_spike_glitch01124440vint
vint_subscribe_to_input_event01124600vint
vint_subscribe_to_mouse_input01124A10vint
vint_subscribe_to_raw_input011248A0vint
vint_unsubscribe_to_input_event01124840vint
vint_unsubscribe_to_mouse_input01124B70vint
vint_unsubscribe_to_raw_input011249D0vint
vtol_enter_hover00C24A90vtol
vtol_enter_jet00C24AF0vtol
vtol_flyby_animation_for_m1800C273D0vtol
waiting_for_player_dialog00C2A520waiting
wander_start00C2A150wander
wander_stop00C29900wander
warden_qte_disable00C29950warden
warden_weather_disable00C29990warden
waypoint_add00C2A300waypoint
waypoint_gps_3d_enable00C29A00waypoint
waypoint_is_placed00C29A40waypoint
waypoint_remove00C29A90waypoint
weapon_apply_costume00C29EC0weapon
which_side_of_2d_line0114A5D0which
wind_override_clear00C29D30wind
wind_override_set00C29B20wind
world_despawn_all_pedestrians00C29E20world
world_despawn_all_vehicles00C29A70world
zinyak_mech_suit_set_firing_pattern00C2A630zinyak
zscene_is_loaded00C2A5B0zscene
zscene_prep00C2A560zscene

Built from SR4_Game_Explained.xlsx (650 KB), if you'd rather filter it in Excel. SaintsRowIV.exe v1.0.6.1 (Steam). Names are ours unless they're Volition's own Lua or C++ class names.